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Inside Mac Games Volume 7 #5
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IMG Vol 7-5.iso
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Age of Empires
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Single-Player
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Peril
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Peril_2.per
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Text File
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1998-04-25
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4KB
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116 lines
//Peril_2 (Babylon)
//An aggressive/defensive PER
//
//By Mark Stoker
//April 25, 1998
DEFAULT
0 34 //SNPercentCivilianExplorers
1 34 //SNPercentCivilianBuilders
2 34 //SNPercentCivilianGatherers
3 2 //SNCapCivilianExplorers
4 2 //SNCapCivilianBuilders
5 -1 //SNCapCivilianGatherers
18 4 //SNTotalNumberExplorers (GETTING PHASED OUT)
35 0 //SNMinimumCivilianExplorers
23 10 //SNArtifactReturnDistance (UNUSED AT THIS POINT)
24 75 //SNPercentVictoryClamp (UNUSED AT THIS POINT)
29 85 //SNMinimumPeaceLikeLevel (UNUSED AT THIS POINT)
32 85 //SNPercentExplorationRequired (TEMPORARILY UNUSED FOR SOLDIERS)
34 60 //SNZeroPriorityDistance
40 0 //SNGroupFillMethod
75 2 //SNGroupCommanderSelectionMethod
76 15 //SNConsecutiveIdleUnitLimit
36 2 //SNNumberAttackGroups
16 3 //SNMinimumAttackGroupSize
26 7 //SNMaximumAttackGroupSize
37 0 //SNAttackGroupMakeup (UNUSED AT THIS POINT)
41 3 //SNAttackGroupGatherSpacing
30 85 //SNPercentHealthRetreat
31 75 //SNPercentDeathRetreat
91 85 //SNPercentUnitHealthRetreat
38 3 //SNNumberDefendGroups
25 3 //SNMinimumDefendGroupSize
28 3 //SNMaximumDefendGroupSize
39 0 //SNDefendGroupMakeup (UNUSED AT THIS POINT)
50 3 //SNGoldDefendPriority
51 0 //SNStoneDefendPriority
52 0 //SNForageDefendPriority
53 0 //SNChokePointDefendPriority (UNUSED AT THIS POINT)
54 0 //SNRuinsDefendPriority
55 1 //SNArtifactDefendPriority
56 2 //SNTownDefendPriority
57 2 //SNDefenseDistance
22 12 //SNSentryDistance
72 2 //SNSentryDistanceVariation
92 10 //SNDefendOverlapDistance
42 0 //SNNumberExploreGroups
43 2 //SNMinimumExploreGroupSize
44 3 //SNMaximumExploreGroupSize
45 0 //SNExploreGroupMakeup (UNUSED AT THIS POINT)
46 30 //SNAttackSeparationTime
47 1 //SNAttackCoordination
19 75 //SNPercentEnemySightedResponse
20 50 //SNEnemySightedResponseDistance
48 30 //SNAttackResponseSeparationTime
49 1 //SNRetreatAfterTargetDestroyed
71 1 //SNLockAttackAndAttackResponse
58 1 //SNNumberBoatAttackGroups
59 1 //SNMinimumBoatAttackGroupSize
60 5 //SNMaximumBoatAttackGroupSize
67 0 //SNNumberBoatDefendGroups
68 0 //SNMinimumBoatDefendGroupSize
69 0 //SNMaximumBoatDefendGroupSize
70 0 //SNDockDefendPriority
61 0 //SNNumberBoatExploreGroups
62 1 //SNMinimumBoatExploreGroupSize
63 1 //SNMaximumBoatExploreGroupSize
73 15 //SNMinimumTownSize
74 20 //SNMaximumTownSize
86 50 //SNStoragePitMaxDistance
87 50 //SNGranaryMaxDistance
84 1 //SNNumberWallGates
85 4 //SNSizeWallGates
77 5 //SNTargetEvaluationDistance
78 1 //SNTargetEvaluationHitpoints
79 1 //SNTargetEvaluationDamageCapability
80 0 //SNTargetEvaluationKills
81 0 //SNTargetEvaluationAllyProximity
82 0 //SNTargetEvaluationROF
83 0 //SNTargetEvaluationRandomness
89 0 //SNTargetEvaluationAttackAttempts
90 2 //SNTargetEvaluationRange
106 35 //SNSpecialAttackType1 (Catapult)
109 30 //SNSpecialAttackInfluence1
107 5 //SNSpecialAttackType2 (Improved Bowman)
110 2 //SNSpecialAttackInfluence2
194 1 //SNCoopShareInformation
88 2 //SNTacticalUpdateFrequency
180 0 //SNAutoBuildHouses
188 1 //SNAttackWinningPlayer
124 100 //SNTributeAmount
125 100 //SNTributeChatFrequency
126 10 //SNTributeChatRandomness
127 26 //SNTributeTimeout
128 1 //SNTributePlayer
129 1 //SNTributeSuccessOutcome
130 1 //SNTributeFailureOutcome
132 1 //SNTributePersistence
133 1 //SNTributeRevokeOnAttack
//
//
END